Magical Mess: Cleanup Crew
This is my entry for the Godot Wild Jam 78. I learned a lot and had a lot of fun-- and I hope you have fun with my game as well!
Assets/etc:
Music from https://freemusicarchive.org/music/human-gazpacho/arcane-resonance with CC BY license
Explosion effect from https://codemanu.itch.io/vfx-free-pack
Name suggestion from Emma Lucas
TUTORIAL:
Unfortunately there are some features I hoped to add but didn't have time, including a tutorial, so I'm including that information here:
Level 1: Trace a shape using your mouse or touchscreen to erase it.
Level 2: Circles won't disappear unless their connected shape is erased first. The outer circle always gets erased last. Which shapes are connected? You have to test it and see.
Level 3: Diamonds are the opposite of circles-- they can only be erased if their connected shape is still there.
Level 4: When you erase a shape, sometimes it will activate a magical effect. For triangles, this effect is erasing other shapes without activating them, even if they depend on another shape.
Level 5: Bigger shapes affect or depend on more other shapes.
Level 6: Squares revive other shapes when activated.
Level 8: Sometimes glyphs can misfire when erased... so be careful!
Published | 3 hours ago |
Status | Prototype |
Platforms | HTML5 |
Author | DeleteRowan |
Genre | Puzzle |
Made with | Godot |
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