This is my entry for the Godot Wild Jam 78. I learned a lot and had a lot of fun-- and I hope you have fun with my game as well! 

Assets/etc: 

Music from https://freemusicarchive.org/music/human-gazpacho/arcane-resonance with CC BY license 

Explosion effect from https://codemanu.itch.io/vfx-free-pack 

Name suggestion from Emma Lucas 

TUTORIAL:

Unfortunately there are some features I hoped to add but didn't have time, including a tutorial, so I'm including that information here: 

Level 1: Trace a shape using your mouse or touchscreen to erase it. 

Level 2: Circles won't disappear unless their connected shape is erased first. The outer circle always gets erased last. Which shapes are connected? You have to test it and see. 

Level 3: Diamonds are the opposite of circles-- they can only be erased if their connected shape is still there. 

Level 4: When you erase a shape, sometimes it will activate a magical effect. For triangles, this effect is erasing other shapes without activating them, even if they depend on another shape. 

Level 5: Bigger shapes affect or depend on more other shapes. 

Level 6: Squares revive other shapes when activated. 

Level 8: Sometimes glyphs can misfire when erased... so be careful! 

Published 3 hours ago
StatusPrototype
PlatformsHTML5
AuthorDeleteRowan
GenrePuzzle
Made withGodot

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